package com.ggshily.game.model.ms3d
{
	import flash.utils.ByteArray;
	
	public class Ms3d_comment
	{
		public var index : int;
		public var commentLength : int;
		public var comment : String;
		
		public function Ms3d_comment(bytes : ByteArray)
		{
			if(bytes)
			{
				index = bytes.readInt();
				commentLength = bytes.readInt();
				comment = bytes.readUTFBytes(commentLength);
			}
		}

	}
}